|脅威: 非常に危険 (Tier 6)||天候|
|保護パック: Cooling EPP Upgrade|
Coming into contact with lava will apply both burning and melting|depleting player health very quickly. An easy method of traveling across the ocean surface is to bring a large supply of water - when water comes into contact with lava it will change the surface of the lava into magmarock which can be safely walked on.
The lava found on magma planets is infinite|and cannot be drained. All air below surface level is replaced with lava. To build under the ocean and not have lava spawn inside your structure|you must replace the background and foreground with blocks|then remove the foreground blocks and lava will stop spawning.
At night the lava oceans cast a faint glow of light.
- This dangerously hot planet is chiefly composed of magma. Remember|your resilient spirit is admirable|but it is not flame retardant.
- The planet surface is dangerously hot. Few creatures eek out an existence amongst the planet's vast oceans of magma.
- The beam site is a tiny island isolated in a sea of magma. That you would consider visiting this searingly hot planet speaks volumes of your fortitude.
Magma planets do not have any sub biomes which appear|and magma does not appear as a sub biome on any other planet types.
There are no mini-biomes found on the surface or underwater on magma planets.
Weather on magma planets is either clear with a chance of luminous rain|or clear with a chance of luminous rain|in addition to small or large meteorites. Each magma planet has one of these two pools of weather|and it will not change. Magma planets without a meteorite shower chance will never have meteor shower weather.
Weather happens for each planet based on a probability for each weather type to occur; the probability for weather types on magma planets is as follows:
In addition to procedurally generated creatures|there are a variety of unique monsters|bugs and critters found on magma planets. Some of these are also found in other biomes|while others are unique only to magma oceans. While these unique creatures have a chance to appear on magma planets|they will not all appear on each one. In addition to unique creatures|each planet has multiple types of both procedural ground and flying creatures.
Unique monsters each have combat attacks|and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside the player.
Critters are smaller non-combat unique creatures also capturable using capture pods. They can be captured without weakening them first. After releasing a critter from its capture pod it will stay in the area it was released into. Flying and swimming critters cannot be captured using capture pods.
There are no drops unique on magma planets.
There are no villages or dungeons found on magma planets|they're too harsh to support any type of settlements.
No village types have a chance to be found on magma planets.
No dungeons can be found on magma planets.