|脅威: とても危険 (Tier 5)||天候|
|保護パック: Heating EPP Upgrade|
Midnight planets can be found orbiting frozen (blue) and fiery (red) star types. Unless players have a Heating EPP Upgrade equipped they'll take increasing damage while on the surface from deadly cold. A Cooling EPP Upgrade also will protect against the planet's cold.
- This is a dark world where the sun never rises. The surface is dangerously cold. You should prepare yourself both mentally and physically before landing here.
- This dark world is perilously cold. Strange shadowy figures dwell here|hidden in the unremitting night.
- Scans show that the surface is dark. In fact|scans show little else on account of all the darkness. However|I surmise that the surface is dangerously cold.
The surface layer of midnight biomes is primarily made up of tough obsidian|along with ash|and cobblestone. There's gatherable wood from the dark trees which also drop plant fibre. The planet's primary color in the navigation console is always black|and so is the obsidian it's made from.
There are sub biomes which can be found on midnight planets in addition to their unique mini biomes. Desert|tundra|forest|snow|and barren have a chance to appear as smaller biomes on midnight planets. These biomes will include things like their associated blocks|trees|and crops when they appear. Mini biomes for each of these secondary biome types can appear inside them as well.
Hive and bioluminescence are mini biomes found inside midnight biomes. These mini biomes can be found on midnight planets or inside midnight sub biomes on other planet types. These mini biomes each have their own creatures and items outside what's available in midnight biomes.
- Hive - Bugs and larva are abundant in this creepy hive
- Bioluminescence - Colorful plants glow faintly|lighting up the area around this mini biome.
Weather on midnight planets is a perpetual dust storm. There are no other types of weather found on midnight planets.
The probability for weather types on midnight planets is as follows:
Boltbulb can be found growing wild in midnight biomes. These can be harvested by interacting with them or by digging them up. They'll drop produce and have a chance to drop a seed which can be replanted.
In addition to procedurally generated creatures|there are a variety of unique monsters|bugs and critters found in midnight biomes. Some of these are also found in other biomes|while others are unique only to midnight biomes. While these unique creatures have a chance to appear on midnight planets|they will not all appear on each one. In addition to unique creatures|each planet has multiple types of both procedural ground and flying creatures.
Unique monsters each have combat attacks|and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside the player.
Critters are smaller non-combat unique creatures also capturable using capture pods. They can be captured without weakening them first. After releasing a critter from its capture pod it will stay in the area it was released into. Flying and swimming critters cannot be captured using capture pods.
There are a variety of items which are specific to chests found in midnight biomes. Some of these may have a chance to be found in other places throughout the universe|but they've all been specifically allocated to chests within midnight biomes.
|85||A dark, shadowy chest.|
|110||A mysterious flag marker. What kind of leather is that?|
|175||A really creepy looking shrine.|
|115||A really creepy looking shrine.|
|120||A really creepy looking shrine.|
|0||A spiked block formed from shadowy material.|
|0||Bricks carved from shadowy rock.|
|100||Many find the gentle ringing of wind chimes like these quite soothing.|
Midnight biomes can have a large variety of settlement types found on them. These include small microdungeons and NPC camps|larger racial villages and hostile dungeons. Smaller midnight planets usually contain only one dungeon or village|while midnight planets can contain as many as three.
Many small microstructures exist on the biome surface|commonly populated by shadowy figures.
- Avian Native Village
- Apex Rebel Camp
- Apex City Apartments
- Floran Hut Village
- Human Campsite
- Glitch Castle
- Hylotl Surface City
- Apex Miniknog Base
- Apex Test Facility
- Avian Temple
- Avian Tomb
- Floran Hunting Grounds
- Human Prison
- Old Sewer