|脅威: 危険 (Tier 4)||天候|
|保護パック: Radiation EPP Upgrade|
Mutated planets can be found orbiting temperate (orange)|radioactive (yellow) and frozen (blue) star types. Unless players have a Radiation EPP Upgrade equipped they'll perpetually take damage from deadly radiation while on the planet.
- This is a somewhat risky landing site - radiation levels are extremely high. However|the mutated terrain could be described as darkly whimsical.
- A landing site characterised by odd flora|aggressive fauna and sickeningly high levels of radiation. The area's inhabitants are severely mutated.
- The beam location is situated in a mutated landscape. The high levels of radiation create a noxious environment. I advise you to avoid swimming.
The surface layer of mutated biomes is primarily made up of dirt. Most trees will drop striped wood instead of regular logs. The planet's primary color in the navigation console and while orbiting above is the primary color of the dirt found there.
The surface of the ground is mostly covered in grass and bushes|and the topography is often hilly with small pools of poison along the surface.
There are sub biomes which can be found on mutated planets in addition to their unique mini biomes. Jungle|savannah|or forest have a chance to appear as smaller biomes on mutated planets. These biomes will include things like their associated blocks|trees|and crops when they appear. Mini biomes for each of these secondary biome types can appear inside them as well.
Mutated biomes can also be found as sub biomes on forest planets. They're not found as a sub-biome on any other planet types.
These mini biomes can be found on mutated planets or inside mutated sub biomes on other planet types. Each has their own creatures and items outside what's available in mutated biomes.
- Eyepatch - A number of plants and trees which resemble large eyes.
- Flesh - Fleshy blocks and growth make up this creepy mini biome. Trees here drop flesh strands,
Weather in mutated biomes is mostly clear|with occasional luminous rain. Weather happens for each planet based on a probability for each weather type to occur; the probability for weather types on mutated planets is as follows:
In addition to procedurally generated creatures|there are a variety of unique monsters|bugs and critters found in mutated biomes. Some of these are also found in other biomes|while others are unique only to jungles. While these unique creatures have a chance to appear in mutated biomes|they will not all appear on each one. In addition to unique creatures|each biome has multiple types of both procedural ground and flying creatures.
Unique monsters each have combat attacks|and they must first be weakened before capture. Once weakened players can attempt to capture using a capture pod. If successful they can then be released to battle alongside the player. Flying and swimming critters cannot be captured using capture pods.
Critters are smaller non-combat unique creatures also capturable using capture pods. They can be captured without weakening them first. After releasing a critter from its capture pod it will stay in the area it was released into.
All monsters found on mutated planets are immune to becoming poisoned.
There are a variety of items which are specific to chests found in mutated biomes. Some of these may have a chance to be found in other places throughout the universe|but they've all been specifically allocated to chests within mutated biomes.
Chests in mutated biomes also commonly contain Corrosive Grenades.
Mutated planets can have a large variety of settlement types found on them. These include small microdungeons and NPC camps|larger racial villages and hostile dungeons. Smaller mutated planets usually contain only one dungeon or village|while larger mutated planets can contain as many as three.
Village types that can be found in mutated biomes include: Avian Native Villages|Avian Villages|Apex Camps|Apex Cities|Floran Hut Villages|Human Camps|Glitch Castles and Hylotl Cities.
Dungeon types that can be found in mutated biomes include: Glitch Sewer|Apex Research Lab|Apex Test Chamber|Avian Tomb|Avian Tower|Human Bunker|Floran Hunting Grounds|Human Prisons|Avian Temples|Avian Airships and Floran Prisons.